by Shinichi Uchide
We develop an easy to learn API that offers game developers all the features they need to write a cool looking 3D games, simulation or business application in Java for the desktop (Windows, Linux, Mac OS X, Solaris x86 ...) in a short time. There is no need for an extra library for collision detection or a seperate GUI package to replace Swing/AWT.
Our library supports 3D hardware via OpenGL but also features a fast, multi-threaded software renderer. It will run on any Java VM version 1.4 or higher. Developers can render 3D in the browser, on the desktop, in fullscreen...even on a server without a GPU.
We want to build a strong developer community constantly improving the code base.
We want to add the folowing features:
We love to get any and all help you can. Please contribute financially to our infrastructure such as: build server, web server, and test devices.
We are 20 year old computer programmers who loves to make games. We are currently enrolled at Tokyo University. First round started with a small side project started between two of us.
After the original first round, we made a bunch of indie FPS's. None of them were serious projects, we just liked to make games together.